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IndieDev Diary #6: The Art of Actually Shipping


In Part 1, you learned why we decided to close Golden Moose Studios. In this article, we discuss our shift in focus from “dream projects” to our new mantra “just ship something.” Changing Goals Since starting Golden Moose Studios in 2016, we learned a lot more about ourselves as developers and what we wanted out […]

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IndieDev Diary #5: Rebranding & Golden Moose Collective


We rebranded! We’re now Golden Moose Collective (from the former Golden Moose Studios). Why the change? Our first year+ in business, we leveled up in many ways, learning: An incredible amount about indie game development, Ourselves as developers and Ultimately, the cost of doing business in the US. The Location-Independent Indie Game Studio! Although Golden […]

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IndieDev Diary #4: The Challenges of Designing a Hard, Roguelike Game

Karin Skoog, CEO & Creative Director of Golden Moose Studios

We just released an early prototype level on TIGForums of our 2D/3D hybrid, roguelike space shooter. The design process and iteration for this build became quite the balancing act, as you’ll read about in this article. Over the 2 days it took to build and adjust this level, I found myself questioning:     Whether […]

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IndieDev Diary #3: We Showcase Our 1st Demo!


Our Current Project: If you follow our blog, you already know that we had our share of troubles in finding the right prototype to pursue through to completion. We scrapped 2 prototypes already because they were overscoped and we didn’t have enough experience in the genre to “see the fun” fast enough. The day’s come […]

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IndieDev Diary #2: Throwing It All Out the Window & Getting a Reboot


In order to help others going indie (or thinking about going indie), we want to give back to the community a little by maintaining a certain level of transparency during our journey as independent game developers. That means it’s time for our 2nd IndieDev Diary entry! We published our last indiedev diary just a few […]

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IndieDev Diary #1: Company Formation & Prototype


It’s a few months into the formation of Golden Moose Studios, and with the start of the new year approaching, now seems as good a time as ever to begin the IndieDev Diary section of our blog! What Have We Been Doing at Golden Moose Studios? Manne and I started the studio at the end […]

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